Publisher Czech Games Edition has already announced a few new items with Vlaada Chvátil's name on them for release in 2026 — Codenames expansion packs, Codenames: Critical Role Adventures — and on July 1, 2026 it revealed a new, massive, non-Codenames item coming from Chvátil and co-designer Tomáš Holek: Kingdom Come: Deliverance – The Board Game. (Disclosure: Czech Games Edition has previously advertised on Board Game Beat)
Chvátil's history with CGE dates to its beginning in 2007 thanks to titles like Galaxy Trucker, Space Alert, Tash-Kalar: Arena of Legends, Through the Ages: A New Story of Civilization, and the aforementioned Codenames, whereas Holek debuted in 2024 with three designs, the best-received of which is the CGE-developed SETI: Search for Extraterrestrial Intelligence.
In 2018, Czech publisher Warhorse Studios released the Kingdom Come: Deliverance video game, and it's sold more than ten million copies in less than a decade, with Kingdom Come: Deliverance II arriving in 2025 and with Warhorse promising to bring "the world of Kingdom Come: Deliverance to life across other media — from films and comics to symphonic concerts"...and board games.

Here's an overview of Kingdom Come: Deliverance – The Board Game from CGE:
Clothed in homespun garb, with naught but a simple dagger to hand, you have lived your whole life as a commoner, in the village where you were born. But must things remain that way? Embark on an adventure filled with peril, but also opportunity. Deal with unpredictable locals, train to become a skilled archer, a silver-tongued orator, or even a cunning thief. Whatever path you choose, let it be your own.
Kingdom Come: Deliverance – The Board Game is an epic adventure game mixed with euro elements, set in 15th-century Medieval Bohemia. Over the course of five in-game days and four nights, players will try to leave their mark, whether by helping the local nobility, making important connections, fighting enemies, or stealing everything from tiny items to horses. While the game is competitive, it doesn't pit players against one another, but instead allows them to succeed through their own achievements. It uses a deck-building system and emphasizes player freedom, creating narratives through its mechanics. The starting set-up may provide some direction, but the game's open-world nature encourages players to pursue their own goals and shape their stories as they wish.

Before you set out, you'll choose three major storylines — one for each city on the map. During the game, you can take part in developing these storylines, influencing how they progress and ultimately conclude. Each city offers three different storylines that can be mixed and matched, creating a wide variety of possible combinations across multiple playthroughs.

Will you help with the wedding preparations, investigate the brutal attack in Neuhof, or race against time before a life-threatening disease wipes out the whole village? The choice is yours, and so are the consequences.
It's not only about the big events but also about the local people. Embark on side quests to help villagers with their problems, and gain experience and resources you'll surely find useful.

There will be times you might need to visit the armorer, sell freshly gathered herbs, or wash your dirty shoes. City merchants aren't just waiting out in the open; you'll have to venture inside the walls. Watch your step, though! Encounters with guards, drunkards, and locals might cause you some hassle, but they can also surprise you with interesting opportunities.
Need a rest? Have your food supplies gone bad? Visit inns to spend the night, fill your hungry stomach, and eavesdrop on the latest local gossip and rumors. There might be some quests waiting for you. And if you got dirty doing who knows what, find the nearest bathhouse to get cleaned up. You could also consider a church visit, if you're feeling guilty…

Develop your character through the decisions you make along the way. Exchange experience for skill cards, allowing you to specialize and prepare for card tests needed to perform main actions. Tests will determine whether you succeed in stealing, fighting, befriending others, hunting, training your skills, or even picking herbs. Acquiring and playing suitable skill cards for their main effects will get you off to a good start.
Equipment matters as well. Weapons, armor, clothing, or various other items can significantly help you. Hunting deer without a bow is rarely a good idea, and making a strong impression is much easier when you're not wearing dirty rags.

Kingdom Come: Deliverance – The Board Game is for 1-4 players with a playing time of 90 minutes per player and is scheduled for release in Q4 2026 with a retail price of US$200/€150.
