Following the debut of Forbidden Island in 2010, designer Matt Leacock has taken travelers to the desert, sky, and jungle — and in 2026 he's joining forces with frequent design partner Rob Daviau (Pandemic Legacy, Ziggurat, and Ticket to Ride Legacy: Legends of the West) to take travelers somewhere new.

U.S. publisher Gamewright will debut Forbidden Legacy at Gen Con 2026, with a retail release in Q4 2026, and the game will retail for US$50. One of the elements connecting the Forbidden titles is that how you escape from one title leads into your dire situation in the next. In Forbidden Island, for example, you assemble elements to construct an airship, then it crashes in the desert to set off the challenge of Forbidden Desert. All of the games are playable independently, but the thread is there for those who want to follow along.
In this case, Forbidden Jungle ended with you escaping through a portal to an unknown location — and here you are on the cover of Forbidden Legacy, popping out somewhere unknown.

Forbidden Legacy consists of a seven-stage campaign, with each stage being replayable on its own and with the resolution of a stage introducing new elements as you move on to the next, thanks both to six episode boxes that are initially sealed in the box and a large Chronicle box that you will open and tear apart.


The pages of the Chronicle are quite thick, akin to children's board books, and that's because in some cases, you'll rip pages out of the book so that players can get their hands on info they'll need to know, such as actions available on a game turn.

And here's one final spoiler near the end of episode 1. Expect much more along these lines...and along other lines...as you progress through the seven episodes.
